DITL_205.txt Items: (0 entries) DITL_200_Output Prefs.txt Items: (10 entries) 0: Bounds: x1=197, y1=126, x2=255, y2=146 Type: 4 Info: 'OK' 1: Bounds: x1=121, y1=126, x2=179, y2=146 Type: 4 Info: 'Cancel' 2: Bounds: x1=50, y1=18, x2=183, y2=38 Type: 5 Info: 'Fast Start Movie' 3: Bounds: x1=67, y1=64, x2=190, y2=82 Type: -123 Info: 'Fast Start Audio' 4: Bounds: x1=67, y1=43, x2=190, y2=61 Type: -123 Info: 'Pre-Load Audio' 5: Bounds: x1=-15, y1=6, x2=-8, y2=12 Type: -120 Info: '' 6: Bounds: x1=41, y1=27, x2=260, y2=91 Type: -128 Info: '' 7: Bounds: x1=42, y1=28, x2=259, y2=90 Type: -128 Info: '' 8: Bounds: x1=-21, y1=22, x2=-15, y2=29 Type: -128 Info: '' 9: Bounds: x1=227, y1=42, x2=247, y2=62 Type: -96 Info: '—' DITL_189_Progress 1.txt Items: (12 entries) 0: Bounds: x1=49, y1=71, x2=180, y2=90 Type: 8 Info: 'Preparing Movie' 1: Bounds: x1=49, y1=98, x2=195, y2=119 Type: 8 Info: 'Preparing Sounds' 2: Bounds: x1=49, y1=126, x2=181, y2=145 Type: 8 Info: 'Adding Sounds' 3: Bounds: x1=49, y1=154, x2=194, y2=173 Type: 8 Info: 'Interleaving Sounds' 4: Bounds: x1=49, y1=182, x2=179, y2=201 Type: 8 Info: 'Looping Sounds' 5: Bounds: x1=33, y1=72, x2=47, y2=86 Type: -128 Info: '' 6: Bounds: x1=33, y1=99, x2=47, y2=113 Type: -128 Info: '' 7: Bounds: x1=33, y1=127, x2=47, y2=141 Type: -128 Info: '' 8: Bounds: x1=33, y1=155, x2=47, y2=169 Type: -128 Info: '' 9: Bounds: x1=33, y1=183, x2=47, y2=197 Type: -128 Info: '' 10: Bounds: x1=-39, y1=94, x2=-25, y2=108 Type: -128 Info: '' 11: Bounds: x1=16, y1=13, x2=183, y2=61 Type: -64 Info: '' DITL_188_Progress.txt Items: (12 entries) 0: Bounds: x1=49, y1=71, x2=180, y2=90 Type: 8 Info: 'Preparing Movie' 1: Bounds: x1=49, y1=98, x2=195, y2=119 Type: 8 Info: 'Preparing Sounds' 2: Bounds: x1=49, y1=126, x2=181, y2=145 Type: 8 Info: 'Adding Sounds' 3: Bounds: x1=49, y1=154, x2=194, y2=173 Type: 8 Info: 'Flattening Sounds' 4: Bounds: x1=49, y1=182, x2=179, y2=201 Type: 8 Info: 'Looping Sounds' 5: Bounds: x1=33, y1=72, x2=47, y2=86 Type: -128 Info: '' 6: Bounds: x1=33, y1=99, x2=47, y2=113 Type: -128 Info: '' 7: Bounds: x1=33, y1=127, x2=47, y2=141 Type: -128 Info: '' 8: Bounds: x1=33, y1=155, x2=47, y2=169 Type: -128 Info: '' 9: Bounds: x1=33, y1=183, x2=47, y2=197 Type: -128 Info: '' 10: Bounds: x1=-39, y1=94, x2=-25, y2=108 Type: -128 Info: '' 11: Bounds: x1=16, y1=13, x2=183, y2=61 Type: -64 Info: '' DITL_140_Regged Splash.txt Items: (5 entries) 0: Bounds: x1=15, y1=10, x2=349, y2=106 Type: -64 Info: 'ø' 1: Bounds: x1=63, y1=139, x2=302, y2=175 Type: 8 Info: '' 2: Bounds: x1=72, y1=194, x2=292, y2=212 Type: -120 Info: '' 3: Bounds: x1=72, y1=213, x2=292, y2=231 Type: -120 Info: '' 4: Bounds: x1=61, y1=110, x2=304, y2=130 Type: 8 Info: '' DITL_130_Get Info.txt Items: (9 entries) 0: Bounds: x1=393, y1=137, x2=469, y2=157 Type: 4 Info: 'Done' 1: Bounds: x1=7, y1=6, x2=341, y2=102 Type: -64 Info: 'ø' 2: Bounds: x1=3, y1=298, x2=11, y2=305 Type: 8 Info: ' Copyright ©1998 SQUAMISH Media Group' 3: Bounds: x1=348, y1=7, x2=508, y2=101 Type: -64 Info: '€' 4: Bounds: x1=10, y1=106, x2=340, y2=164 Type: -120 Info: ' Adds directional and ambient sounds to your QTVR movies Copyright ©1998 SQUAMISH Media Group, Inc. - All rights reserved - Programming by: Tym Altman, David Slik & David Solomon Version 1.1' 5: Bounds: x1=20, y1=360, x2=498, y2=376 Type: 8 Info: '' 6: Bounds: x1=24, y1=183, x2=479, y2=354 Type: -128 Info: '' 7: Bounds: x1=20, y1=179, x2=498, y2=358 Type: -128 Info: '' 8: Bounds: x1=-26, y1=166, x2=598, y2=168 Type: -64 Info: '' DITL_129_Main2.txt Items: (24 entries) 0: Bounds: x1=164, y1=177, x2=255, y2=198 Type: 4 Info: 'Set Angle' 1: Bounds: x1=8, y1=90, x2=121, y2=110 Type: 4 Info: 'Add Sound...' 2: Bounds: x1=8, y1=114, x2=121, y2=134 Type: 4 Info: 'Remove Sound' 3: Bounds: x1=15, y1=139, x2=116, y2=158 Type: -123 Info: 'AutoPlay' 4: Bounds: x1=15, y1=159, x2=151, y2=174 Type: 5 Info: 'Directional Sound' 5: Bounds: x1=7, y1=17, x2=120, y2=85 Type: -128 Info: '' 6: Bounds: x1=127, y1=17, x2=266, y2=85 Type: -128 Info: '' 7: Bounds: x1=129, y1=94, x2=266, y2=154 Type: -128 Info: '' 8: Bounds: x1=130, y1=95, x2=265, y2=153 Type: -128 Info: '' 9: Bounds: x1=8, y1=166, x2=266, y2=208 Type: -128 Info: '' 10: Bounds: x1=9, y1=167, x2=265, y2=207 Type: -128 Info: '' 11: Bounds: x1=9, y1=19, x2=103, y2=83 Type: -128 Info: '' 12: Bounds: x1=129, y1=19, x2=249, y2=83 Type: -128 Info: '' 13: Bounds: x1=142, y1=107, x2=253, y2=123 Type: -128 Info: '' 14: Bounds: x1=142, y1=126, x2=253, y2=142 Type: -128 Info: '' 15: Bounds: x1=120, y1=181, x2=152, y2=196 Type: 8 Info: 'n/a' 16: Bounds: x1=6, y1=3, x2=95, y2=17 Type: -120 Info: 'Sounds' 17: Bounds: x1=126, y1=3, x2=218, y2=17 Type: -120 Info: 'Nodes' 18: Bounds: x1=212, y1=97, x2=259, y2=106 Type: -120 Info: 'front' 19: Bounds: x1=-65, y1=143, x2=-20, y2=152 Type: -120 Info: 'rear' 20: Bounds: x1=33, y1=181, x2=119, y2=196 Type: -120 Info: 'Sound Angle:' 21: Bounds: x1=137, y1=87, x2=189, y2=101 Type: -120 Info: 'Volume' 22: Bounds: x1=146, y1=123, x2=249, y2=126 Type: -128 Info: '' 23: Bounds: x1=275, y1=0, x2=625, y2=199 Type: -128 Info: '' DITL_128_Splash.txt Items: (5 entries) 0: Bounds: x1=9, y1=5, x2=343, y2=101 Type: -64 Info: 'ø' 1: Bounds: x1=55, y1=122, x2=298, y2=157 Type: 8 Info: '' 2: Bounds: x1=51, y1=160, x2=301, y2=198 Type: -120 Info: '' 3: Bounds: x1=39, y1=198, x2=313, y2=233 Type: -120 Info: '' 4: Bounds: x1=59, y1=104, x2=294, y2=119 Type: 8 Info: ''